Blizzard was built on crunch, co-founder says, but it’s ‘not sustainable’

‘I don’t think we would have been as successful,’ without long hours, Mike Morhaime says.

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source https://www.polygon.com/2019/6/27/18761120/video-games-crunch-developers-unionize-mike-morhaime-comments-blizzard-world-of-warcraft

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